Not all 2D thumbnails are made equally and for this reason we have added the option to switch to a 3D view of all your content so the preview is consistent when looking through content in the Assets Palette of S20.
DX12 is key to more advanced Trainz engine features to come in the medium to long term. We also anticipate better game performance as our DirectX 12 implementation matures.
Clutter Effects has changed the way routes look on a micro detail scale but this system is just at the beginning as we have big plans for clutter.
To start with we are moving clutter to the GPU to increase performance so any clutter in your routes should start to be a lot more responsive.
|Surveyor 2.0 - Online Guide|
Advanced functionality helps find objects in your route by using clever filters like "Filter Selection" or "Filter Visibility" on the assets listed.